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Mind Reading Devices Going Mainstream

Some interesting new mind-reading headsets are finding their way to market.  The devices relay the electrical signals within the wearer's brain to a computer, which then can use the information to control such things as characters in video games, medical ... Read more

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AI Yet to Master Boardgame 'Go'

The Chinese game of Go has proven to be a tough challenge to those in the artificial intelligence field.  Advanced AI has been developed for many other games, with perhaps the most famous being chess. However, Go is in ... Read more

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Distributed AI Coming to a Computer Near You

Canadian high-tech startup Intelligence Realm is constructing a distributed virtual brain, one computer at a time. Utilizing a computational model we’ve seen in such projects as SETI@Home, the system will harness the computing power of thousands of machines throughout ... Read more

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The RoboCup Robot Challenges

Created in 1997, RoboCup is an annual tournament composed of several robotic competitions including soccer, rescue, and tasks around the home. The competitions allow teams to not only have fun, but assist in the development of the fields of robotics ... Read more

TORCS: AI Racing Game

Description TORCS (The Open Racing Car Simulator) is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research platform. It runs on Linux (x86, AMD64 and PPC), FreeBSD, Ma... Read more


Online AI Demos
Open Learning - AI Demos
Saturday, 18 April 2009 16:36
  • 3D Predator/Prey Simulator: Interesting demo showing the progression of populations of predators and prey.
     
  • Aivola Universe: Advanced population simulator that has been in development for over 12 years.  It allows the user to alter genetic makeup of agents and interact with the environment in a variety of ways.
     
  • Ant Colony Simulator: Simulation showing how social insects communicate and organize in order to best meet the needs to the colony.
     
  • The Blind Watchmaker: Demonstrates concepts discussed in Richard Dawkins' book 'The Blind Watchmaker'.  Applet shows how random mutation, when occurring over many generations an create very interesting results.  Note: Be sure to keep clicking to progress generations.
     
  • Boids: Demo models the behavior of schools of fish and flocks of birds. 
     
  • Edge of Chaos Cellular Automata Simulator: Cellular automata sim that allows the user to generate various patterns by altering various rules.
     
  • eFloys: Simulates animal flock/pack behavior enhanced through the use of genetic algorithms.  Pack exhibits territorialism by attacking intruders, unique personality traits of pack members and ability to evolve.
     
  • The Game of Life: Applet of the classic 'Game of Life' invented by mathematician John Conway.  Interesting patterns emerge from very basic rules.
     
  • Manna Mouse: Simulation involving two populations of virtual 'mice'.  The user has the ability to alter the development of these populations through the use of painting manna/reward.  The user can then observe how the populations evolve based on this reward.
     
  • Mirek's Java Cellebration: Cool cellular automata simulation engine with  hundreds of built in rules and patterns.  If you like the Game of Life you'll love this.
     
  • Pole Balancer: Demo that utilizes genetic algorithms to form a neural network capable of performing a pole balancing task.
     
  • The Prisoner's Dilemma: Interesting simulation as well as plenty of links on the famous "Prisoner's Dilemma" problem from game theory.

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