Featured
- 0
- 1
- 2
- 3
- 4
Bioloid: Highly Configurable RobotSince being released a couple years ago, the Bioloid hobbyist robot has quickly grown in popularity due to its incredible versatility. Available in several kits of varying complexity, the robot is capable of being programmed and physically configured to ... Read more |
TORCS: AI Racing GameDescription TORCS (The Open Racing Car Simulator) is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research platform. It runs on Linux (x86, AMD64 and PPC), FreeBSD, Ma... Read more |
The RoboCup Robot ChallengesCreated in 1997, RoboCup is an annual tournament composed of several robotic competitions including soccer, rescue, and tasks around the home. The competitions allow teams to not only have fun, but assist in the development of the fields of robotics ... Read more |
Mind Reading Devices Going MainstreamSome interesting new mind-reading headsets are finding their way to market. The devices relay the electrical signals within the wearer's brain to a computer, which then can use the information to control such things as characters in video games, medical ... Read more |
Distributed AI Coming to a Computer Near YouCanadian high-tech startup Intelligence Realm is constructing a distributed virtual brain, one computer at a time. Utilizing a computational model we’ve seen in such projects as SETI@Home, the system will harness the computing power of thousands of machines throughout ... Read more |
| Galaxy Hack AI Scripting Game |
| Open Learning - Programming Games |
| Tuesday, 16 June 2009 07:30 |
|
Description
GalaxyHack allows you to design a fleet of spaceships which can then be tested in AI script based battles against fleets designed by other players. Though battles take place in real time, the strategy comes before hand, both in writing short AI scripts in a simple scripting language, and also in the set up and selection of your fleet. You don't actually have any control over your units at all mid-battle, but rather use the time to see where the set up of your fleets is working, where your fleets' weaknesses lie and changes are needed, and perhaps also to learn from the strategy of your opponent. The game revolves around very large capital ships, from which smaller ships are launched. To win a battle you must destroy of all of your opponent's capital ships before they destroy yours.
Language(s) Simple, proprietary scripting language Platform(s) Linux, Windows Core Links Download page (source/binaries) Documentation |




