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AI Yet to Master Boardgame 'Go'

The Chinese game of Go has proven to be a tough challenge to those in the artificial intelligence field.  Advanced AI has been developed for many other games, with perhaps the most famous being chess. However, Go is in ... Read more

TORCS: AI Racing Game

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Distributed AI Coming to a Computer Near You

Canadian high-tech startup Intelligence Realm is constructing a distributed virtual brain, one computer at a time. Utilizing a computational model we’ve seen in such projects as SETI@Home, the system will harness the computing power of thousands of machines throughout ... Read more

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Bioloid: Highly Configurable Robot

Since being released a couple years ago, the Bioloid hobbyist robot has quickly grown in popularity due to its incredible versatility. Available in several kits of varying complexity, the robot is capable of being programmed and physically configured to ... Read more

Annual Turing Test Challenges

There are presently two major chatterbot contests which utilize the Turing Test as the determinant - the bot which most closely comes to passing (or does pass) the Turing Test is deemed the winner. These two contests, the Loebner Prize ... Read more


Back Propagation Tutorial, Case Study and Code
(2 votes, average 4.50 out of 5)
Open Learning - Tutorials
Tuesday, 19 May 2009 13:41

Description

Code and description of back propagation, a method of teaching artificial neural networks how to perform a given task.

Author(s)

James Matthews

Language(s)

C++

Core Links

Back-Propagation for the Unitiated

Back Propagation Example: XOR-Net

Back Propagation Case Study (and Code)


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